Megamouse

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Can you please test the linked pull request? (Or tell me how long i have to play until i reach that point)

This works now! It needs to wait for the next SDL update, but at least it can be tested already. The SDL implementation is a bit strange, but whatever...

@ItsLaguna can you try again ?

I know. but that's just how SDL reports the value... Maybe there's some sort of hidden SDL deadzone applied... idk

Turns out I was dropping negative values, which means the whole weaker half of the button press. Should be fine now

I couldn't reproduce this. Maybe it's specific to mgs. But I can try to take a more thorough look when I have the time.

- See 16.0.1 in BUILDING.md - See 16.0.1 in get_keys_windows.sh