Maxdg95
Maxdg95
Shoot! Will it be implemented with the release in April or do I need to look for a workaround?
Actually i can't. I'm working towards a texture packing system to allow the user to grab the texture packs from a folder adjacent to the executable so loading at runtime...
Kryptos, Using Version 1.9.3Beta I've attached the UIPage asset [UIPage.zip](https://github.com/SiliconStudio/xenko/files/770808/UIPage.zip)
I think if found the issue, for some reason the page lost the sprite links. im trying to edit the corrupted one within a text editor and relink the sprite...
allright, I'll try to copy the sprite link from a new page to the bugged one and see if that will fix it.
Okay I tried to fix it. and it did -kinda-. Its throwing a new error, and might be a lead to the bug. > Error: Failed to load asset from...
Hey Kryptos, Any update on the issue?
Allright no troubles Kryptos, hope you had a good time at GDC in SanFran. I'll go work on your idea and instantiate on runtime! Thanks for the fixed page
After several attempts I finally got the DAE file in without crashing but now its crashing on build. although the build is completing after Game Studio crash, weird..