Zihang Chen
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Zihang Chen
I am currently using the recent versions of MGPUSim (8ef2478f927933de2711ddea400927453079955c) and Akita (84556383eb9faf6d9d470809e823abc79be154f4), but I have encountered some confusion regarding the cache latency configuration. In the ShaderArray setup, the L1VCache...
I attempted to fix the unified memory issue in the latest version of MGPUSim for multi-GPU systems. In my current implementation, I discard all in-flight translation and memory requests during...