MattyGroGy
MattyGroGy
Came across this issue too. I was compiling with TDM-GCC, tried downloading libpthread and got duplicate symbols.
Any updates on this?
During boot im doing initialization of my networking manager async (using std async), then when i click on button i call function that makes my message, exact error is 0x00B42F32...
I just used some breakpoints and `game->inputReader->wstringToString(pwd)` is returning valid string, error happens when `msg.set_mail(...)` is executed