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A custom Container node for Godot Egine, to limit the size of children nodes

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I ported the whole thing to Godot 4 (beta 10) Not sure if it is 100% bugfree, but it seems to work. Needs some tidyup! [MaxSizeContainer.zip](https://github.com/MattUV/godot-MaxSizeContainer/files/10343833/MaxSizeContainer.zip)

Hi, I want to include this repo as submodule in my project. For this to work, the addons/MaxSizeContainer needs to be top-level.