godot-MaxSizeContainer
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Improve repository to add option to use it as submodule
Hi,
I want to include this repo as submodule in my project. For this to work, the addons/MaxSizeContainer needs to be top-level.
I'm not really familiar with plug-in development. Would it still be compatible with the asset library if I don't put everything inside addon/MaxSizeContainer repository?
The scatter plugin uses the same approach: https://github.com/HungryProton/scatter