Ethan
Ethan
Adds a `unsafeDirectRender` prop to ``. `unsafeDirectRender` accepts a function with the signature `(x: number, y: number, node: DOMNode, output: Output) => void` (the same as the internal `renderBorder()` function)....
It would be nice if cancelling a download offered an option to either keep the partial, or delete the file. When selecting to keep the partial, MeTube should send the...
I'm encountering an issue that the routes table doesn't update the same way that it does when `wg-quick up wg0` is run. Specifically, I have a Peer with `AllowedIPs =...
I was looking at the ESPHome UART implementation and noticed that it now has support for `EVEN` parity (https://github.com/esphome/esphome/blob/5026bc7a780919cb88e510b82acd5883417e730c/esphome/components/uart/uart_component_esp8266.cpp#L237). It looks like it was added ~2 years ago, so maybe...
Fixes issues where the Socket closes during a request. Prior to this change, the requesting thread would remain blocked forever.
I've been dealing with a number of usability issues when trying to use Home Assistant `xyz_template` keys in Lovelace. I feel like `{% raw %}` and `{{ '{{' }}` are...
The `TileBusAdapter` has some major thread safety issues... It is sending and processing packets on the ComputerCraft thread instead of the main thread. This is causing a crash when I...
I've been building a CLI tool and have needed to make use an `async` library within synchronous functions. I've encountered an issue where `deasync` will lock up when the result...
Implement options for making `computed`s and `reactions`/`autoruns` garbage-collectable without manually disposing them. I've had a couple apps that I've needed to use `keepAlive` `computed`s. I'm lazy and can't make promises...