MartinBFFan

Results 12 comments of MartinBFFan

https://streamable.com/vpsx4 It seems like they appear when looking at them from certain angles, which is really strange. I think this video might help a bit with identifying the issue

https://reshade.me/forum/general-discussion/4083-depth-buffer-detection-modification?start=920 Use the latest 32 bit reshade d3d9 dll from this thread. It fixes it

> Tried it, doesn't work. Also found out not only bleeds through FP hands but also pause/main menus and fog/dust + explosion effects. It does work, you just have not...

Also for your information, you are posting in the wrong place. This is for project cartographer, not reshade. Please get this stuff over to Reshade forums as this is unrelated.

> Martin, I'm starting to feel like you're trolling me. I mentioned in the first post that ReShade said themselves that their tool isn't the problem, Halo 2's depth buffer...

Also, please, as it was said here before, get this thing outta Cartographer repo and go to Reshade forums. It does not fit here as Cartographer is not aimed at...

Sorry, but I am just losing patience with you. I am just trying to help you but you just keep calling me a troll and ignoring my advice and common...

Sorry for being kinda rude. Do you have intz thing enabled? It may be the reason why you are seeing those ghostly images. You disable the debug layer by going...

Alright, the video should be up and running. I apologise for being rude to you but you gotta understand how hard it is to help someone when you are being...

Do you have displaydepth shader enabled?