Mars

Results 6 issues of Mars

# Issue When attempting to import E0017, the addon throws an error mentioning upgrades and armatures. ## Edit: September 9th, 2024 After looking into the event's data using `splitEvent`, I...

bug

# Issue When exporting an event that has Tails outside of his mech, his tails end up stiff and motionless. ### Vanilla ![tails_working](https://github.com/user-attachments/assets/c9064d1f-dfd0-40ad-a2d7-4c4b7432a5c3) ### After Exporting ![tails_broken](https://github.com/user-attachments/assets/e11dcbaf-05ac-4d2b-b80f-cc6741de9b83) ##### (This is...

bug

## Issue When attempting to export an event that makes use of reflection planes (say, E0119 for my case), a `TypeError` is thrown. ### The Error ``` Python: Traceback (most...

bug

### Request Information As of now, SAIO does not properly support Big's cameos. Big's model is imported into the root scene and is removed when exporting. This removes the cameos...

feature-request

### Request Currently, the Blender preview of materials doesn't reflect how it will look in-game. ![Image](https://github.com/user-attachments/assets/eb5e1a8a-5310-41ee-9888-99242e1534f7) #### Fresh import of the Dreamcast version of E0124. The screen objects use vertex...

### Request Information Right now, SAIO handles exporting to the various formats that the Adventure games use through an operator for each format. I believe this could be made more...

feature-request