MarkoRitter
MarkoRitter
Hi Paul, thanks for looking into it. I am using Unity Version 6000.0.26f1, building for Android 12L (API Level 32). My custom Main Manifest looks like this: ```` ```` This...
Out of curiosity, I created a new project with the mobile 2d template. Same Unity version, same SDK version as above. It runs correctly when deployed onto my Google Pixel...
sure thing, I hope you find the time to update your lib. I added the solution in the first post in case someone else stumbles on the same issue