Mark Callow

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What is the pixel size of the image? What device are you running on. Can it actually support 16 threads? Are you running a Release configuration build? I've only experienced...

I'm not sure what is going on. I just used `ktx create` to encode the file on my M2 MacBook Pro. Here is the output from `time` ``` mark:~ $...

> Did you add mip levels to the ktxTexture2 object before encoding? Ahh! Sorry. I see you mentioned adding mipmaps. Here is the timing on my MBP with mipmap generation...

Both `ktx create` and `toktx` use libktx and the `ktxTexture2_CompressBasisEx` function to do the compression and `ktxTexture2_CompressBasisEx` uses the same code as the `basisu` tool in the basis_universal repository. so...

> Alternatively, I wonder if you could test it again using the sample code and images I provided Where? I only see a single image.

You have still not answered my question about debug vs. optimized code. I need the answer.

I'm glad the problem was just the lack of optimization.

`ktxTexture_Destroy` is a virtual function so exposing the underlying functions did not seem necessary as it will do the right thing regardless of the type of texture passed. Why is...

> Have you looked at image quality to bitrate trade offs, and how this compares to just using a larger ASTC block size to reduce bitrate? I'm not sure I...

> pareto frontier What is this? > I'd still like the PR to include some analysis of the new feature and quality/bitrate which can be added to the documentation so...