Marek
Marek
Hi, It probably means that NetworkCommunication module was built without the information necessary for debugging (symbols). However, I am not getting this message on my end. Marek
Hi, As explined in the manual (in the docs folder), there are a few apps in the VS project. You have to start at least one instance of the client...
Hi, Sounds like a very interesting science project, I hope you succeed!! Unfortunately, this is always difficult to debug. Some questions you may ask yourself: - Is your HL2 on...
Hi, unfortunately there is no pre-built package, that's a pretty good idea though. One thing I would try is rebuilding the NetworkCommunication.dll using VS 2017. Please let me know if...
Hi, no unfortunately it does not. However, changing the app to other sensors (like the Kinect v1) should be quite easy. All you need to reimplement is the iCapture interface...
Hi, unfortunately there is no "official" way to access the skeleton data in Unity :( Marek
Hi, what the code in this repo does is it allows for streaming the point cloud from LiveScan3D (my other project) to a Unity app, for example on HoloLens. It...
Hi, When is this happening? Are you trying to connect from the HoloLens to the PC or is it from the PC (in Unity) to the same PC? Did you...
Hi, both the NetworkCommunication and the Unity projects use Visual Studio 2015. Which project opens in a different Visual Studio for you? Marek
Hi, Which version of VS do you have? Is it 2015 or 2017 community, is it fully updated? I have VS 2015 community and it works for me. Marek