MangoDragonHub

Results 5 comments of MangoDragonHub

An example of this is like xNormal where you can input your High Poly object and cage it with your low poly object to bake the Albedo, Normal, Displacement/Height, and...

It would be awesome if you guys could research into that. At least a simple solution with some anti-aliasing option so some of us don't have to wait hours on...

> @Novacane01 How is ARC working with dreambooth? is it equally fast to NVIDIA cards comparatively? Yeah, I would like to know that too. I'm thinking about buying an ARC...

The main braids are not transparent yet it is still clipping for some reason. I even turned on the Transparent mode in the Material Editor Panel. ![Image](https://github.com/user-attachments/assets/cb9e96f6-7c58-4455-8974-3db86a8d2259)

All of the Normals are marked as Sharp. I've experienced this problem before. Go to edit mode, Select Edge and select Clear Sharp. Then Shade Smooth for the entire mesh.