Félix Lescaudey de Maneville
Félix Lescaudey de Maneville
> No... Well, Rust won't allow for recursive structs without _indirection_ because of infinite size, however, a `Vec` already provides the indirection, and has a size on the stack of...
> This might be tricky. For each field of the struct we'd need to check if there's a recursion... > I wonder if we can use the ref link without...
Related issue: #276
Thank you for your work, I'll try to get into the core code to be able to contribute in the future
For the primitive, `bevy` has a `RegularPolygon` struct which might be what you are looking for
@rsrasmu2 #196 makes `HeightMapMeshBuilder` constructible with hex storage. Could you check ?
There is the other PR adding custom face options but it wouldn't fix that. Could you comment on it ? For the HexStore is everything working as you expect?
@rsrasmu2 #198 should fix this. In addition to custom face options I expanded on the "default height" concept
@rsrasmu2 Do you have further feedback and suggestions on the new heightmap builder ?
It's a good idea, we could have a separate hexagonal storage struct that uses `hexmod` representation to have a 1D vec instead of a 2d vec like in `HexagonalMap`. To...