Félix Lescaudey de Maneville

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I'm satisfied with the state of this. @alice-i-cecile I know you like the enum approach but I think this is way more modular and more *ecs* friendly as there is...

@hymm I don't think the relationship break is an issue. Components are self sufficient, a texture is a texture, a TextureSheet defines what section of any associated texture to draw....

@alice-i-cecile rebased on main, I adapted the stress test

On this branch I get: ``` 2022-07-04T14:06:12.538797Z INFO many_animated_sprites: Sprites: 102400 2022-07-04T14:06:12.543088Z INFO bevy diagnostic: frame_time : 0.058550s (avg 0.059529s) 2022-07-04T14:06:12.543108Z INFO bevy diagnostic: fps : 17.079334 (avg 16.819139) 2022-07-04T14:06:12.543112Z...

ping @alice-i-cecile @mockersf

@alice-i-cecile sure, I'll do that tomorrow along with #5070

Done @alice-i-cecile , I think #5070 could be integrated to bevy 0.9 as well

Rebased again after #5877

Rebased again after #6481 @alice-i-cecile Should I keep rebasing or will this PR validation take some time ? Same for #5070

We still didn't made a decision about @superdump suggestion of splitting the index and the atlas, we were waiting for @mockersf input on this