CMK
CMK
If the app using the window scene. Then the internal `FloatyWindow` needs init with `init(windowScene:)` (it works). But that will cause the button to only display on that window. And...
The current master does not work in Xcode 11.6 with SwiftPM. And also this PR not working. I believe the header moves to /include will be better. If not change...
You are right. I'm not change the checkout rules to "branch". After switch to master the package works.
I think that's the same issue: https://github.com/SDWebImage/SDWebImage/issues/3068 The APNG animated image cause exception sometimes. I make a demo app to reproduce this issue. Repo: https://github.com/MainasuK/Issue-memmove This issue is related to...
> @MainasuK I can't reproduce with your demo in iPhone 12 & iOS 15 & Xcode 13.0 or simulator. It's not always happened. Could you try again? On my machine,...
> Which version in your machine ? macOS 11.6 (20G165) Mac mini (2018), CPU: Intel i7, RAM: 32G
> I guess this may related to something ImageIO optimization changes. Or even Apple's bug. > > Can you please provide the demo project in your screenshot ? Let me...
Yes. Black is the correct choice. And that's enough for most of the usages. That's could be modified now by: ```swift .popoverShadow(shadow: { var shadow = Templates.Shadow.system shadow.color = Color(.black.withAlphaComponent(0.3))...
By the way. I'm finding a way to trigger the `UIMenu` display programmatically. Using the mouse with right-click on the iPad could trigger the menu display without the focus bubble....
Hello, @Akeel1994 The app supports system Dynamic Type feature. The font size should get right size from your preferred system font size. If that size still too small. Please try...