Mael
Mael
## Issue Details Sorted by estimated amount of work / complexity. ```[tasklist] ### Large - [ ] Selection item's move point regularly crashes: https://gist.github.com/MaelRL/325d0eed9a351de4af244c44eece5937 - [ ] Selection > Move...
## Issue Details Concepts such as [`EdgeListGraph`](https://doc.cgal.org/latest/BGL/group__PkgBGLRef.html) demand: ``` template std::pair::edge_iterator, boost::graph_traits< EdgeListGraph >::edge_iterator> edges (const EdgeListGraph &g); ``` but we treat it as a range, e.g. `for(edge_descriptor e :...
## Summary of Changes This PR enhances `CGAL::Filtered_predicate` to use a division-less exact kernel (e.g. `Simple_cartesian` + macro) for predicates and only using a division-providing exact kernel if a tag...
## Summary of Changes - Make it so `message()` calls are more consistent: if it's non-essential, it's a `STATUS`; if it's important, it's a `NOTICE`. - Structure the usage of...
## Summary of Changes Follow-up of #6704: in the original pipeline, the "split pinched" + "remove consecutive" will make it so invalid faces have size `< 3`. For array-based soups,...
## Summary of Changes While fixing the grid axes scaling, I have also changed the shader to simply use the basic one rather than the specific one that used lighting...
## Summary of Changes Introduce tools to repair (geometric) non-manifold vertices configurations. TODO: - [x] Check the current code for non-manifold vertices - [ ] duplicate_non_manifold_edges_in_polygon_soup into repair_manifoldness.h? - [...
## Summary of Changes This PR adds a new type of 2D and 3D periodic triangulations whose base domain is not an iso_rectangle/cuboid, but a Voronoi face, thus greatly expanding...
This issue is about improvement ideas to the way we test code: ```[tasklist] ### Tasks - [ ] https://github.com/CGAL/cgal/issues/8165 - [ ] https://github.com/CGAL/cgal/issues/8166 - [ ] https://github.com/CGAL/cgal/issues/8167 - [ ]...
## Issue Details - [ ] Weighted straight skeletons of polygons with holes cannot handle "backward" splits: one needs to also detect and handle Split Events on *concave* vertices of...