Madd0g
Madd0g
Just existing version, I haven't tried the new pull. I don't know how to build locally and this wasn't bothering me enough to justify learning. I'll illustrate the difference: No...
I tried the new version, it's still problematic, as soon as I use an emoji, everything gets skewed: however, I still have a lot of places where I measure string...
so that's what's been happening to me! I have a development server that is restarts on any change to the code and it has worked beautifully for me for a...
since I'm trying to position my node on the top right "end" of the canvas viewport, I stopped dividing the viewport by 2, just to see if it would change...
I see in your jsbin it works even if I put the `fixedNodeConstraint` in the first `layout()` call. I also tried doing multiple calls to layout, but it doesn't fix...
Oof sorry, I figured it out, it's the defaults messing with me again, I've been commenting out `fit: true` instead of trying to set it to false. That was the...
I have played with alternatives - for example, I tried to ensure that certain nodes are _oriented to the top right_ instead of statically positioned there. so I was able...
anyone got the 35b to run with oobabooga on mac?
On my mac, I recently pulled the latest oobabooga version and tried running this model, this is the only model that made the entire laptop freeze and I had to...
just in case anyone is still having this problem, I solved it by adding just one line of CSS: ```css .vis-item { transform: scale(0); } ``` when it's time to...