Mac767
Mac767
Hi I tested with latest preview nuget. This should contain the new network code. StaticModelGroup in scene were no be replicated to client.
Hi Android build crashs at runtime: 02-04 21:27:47.529 8498 8588 F libc : Fatal signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0xc080e000 in tid 8588 (SDLAudioP2), pid 8498 (SDLActivity)...
Hi Sometime the app crashs at first network function. I got this behavior when the Android device was for a while in standby mode with disabled WiFi. After wake up...
Hello, I have now ported my complete game from UrhoSharp to rbfx. Everything is now working so far. Thanks for the great work to rbfx! But I have now encountered...
Hi It seems there is a issue with the Network components for Andorid. In Release mode the APP crashs after using Network.DiscoverHosts. If I comment it out the app is...
Hi if I build Monkey2 for arm64-v8a all compiles fine (after EACCES fix from seyhajin - http://monkeycoder.co.nz/forums/topic/android-64bit-arm64-v8a/#post-16227). After my App tries to read a config file it crashs at: 2019-07-22...
Hi Mark, On Android the first time I put my app in background the Deactivated event did not fire. The first Activated event is fine and thereafter the next Deactivated...
Hi, the attached sample ends with an compile error. [compile_error.zip](https://github.com/blitz-research/monkey2/files/2721121/compile_error.zip) kind regards Mac
Hi Mark, I sent you my project again via mail with another memory exception during debugging. I'm not sure if it is a issue in monkey itself or in Ted...