Results 3 issues of MaaximGL

### What happened? When switching to b3258, the SLOD2 models (not LOD or SLOD1) started sticking. None of the resources related to b3095 were changed. The problem is not affected...

bug

### 📝 Feature Description It will simplify the creation of LOD/SLOD following the player's camera. There will be no need to manually adjust values to achieve the perfect result (it's...

Feature Request
Area: Shaders
Area: Drawables

### What happened? When two players with overlays are nearby, they don't always sync correctly. With each new version, this issue becomes increasingly noticeable. On b3095, some players encounter this...

bug
triage
crash