MaaximGL
MaaximGL
### What happened? When switching to b3258, the SLOD2 models (not LOD or SLOD1) started sticking. None of the resources related to b3095 were changed. The problem is not affected...
### 📝 Feature Description It will simplify the creation of LOD/SLOD following the player's camera. There will be no need to manually adjust values to achieve the perfect result (it's...
### What happened? When two players with overlays are nearby, they don't always sync correctly. With each new version, this issue becomes increasingly noticeable. On b3095, some players encounter this...