MMapper
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🧙♂️ MMapper is a graphical MUD client for the game MUME (Multi-Users in Middle-earth)
Use case: There is some interesting loot to be found hidden around Arda, for explorers who bother reading the descs. I do not want to make that information public when...
This PR adds support for an optional background image on the map canvas. ### Features: - Background image loads via the existing texture/modding system - User can toggle background image...
It used to be that moving from room A to room B creates a connection. This seems to have been changed to create connections based on the room IDs given...
Added in news 2716 * The GMCP Room.Known module was added. It lets your client fetch information about which rooms your character is aware of. Would this be a way...
Currently in large GM groups, some people are afk and the existing players are randomly ordered in the Group Panel. This makes keeping track of players inconvenient. Also, with large...
## Summary by Sourcery Refactor map loading and saving to work with generic QIODevice-based sources and destinations instead of direct QFile/file paths. New Features: - Introduce MapSource to represent map...
## Summary by Sourcery Replace line-based rendering of thick connection, infomark, and character path graphics with quad-based rendering for more consistent appearance and control over thickness. Enhancements: - Render connections,...
This fixes corrupted user maps with a "River Lh\x00n" room name. ## Summary by Sourcery Map ASCII control characters including NUL to the default unmapped character ('?') during sanitization and...
Updates Token Manager to Qt 6. Sets checkboxes default to unchecked and tokenSizeComboBox default to 32 px. Built and validated in alt CI; identical commits here. ## Summary by Sourcery...
We probably don't want this. A logical next step would be to support OpenGL 4.1 natively.