Results 6 comments of Michal Stachowicz

Fixed mine by manually adding the file extensions under Options->Text Editor->File Extension. This is on VS community 2017 5.4.4/NShader 2.4 ![pxpm3eswt96jxjkpf58uow](https://user-images.githubusercontent.com/14092934/33239949-48b030ac-d2a5-11e7-8c71-6695a1beff9c.png)

@Schmerzmittel Hey VS is community 2017 15.4.4 using NShader 2.4

Unfortunately I am searching for an alternative because of this. Its a real pain the ass as it clashes with Ctrl + P (open file), meaning if I tab into...

Hey @ocornut, I managed to [implement ](https://github.com/MStachowicz/Spirit/commit/d36500acac533fa69ef655810cc798bf82e19008) a solution to this problem. I manually construct my dock nodes as such (**ImGui v 1.89.5**): ``` ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplGlfw_NewFrame(); ImGui::NewFrame(); // At the...

**UPDATE** By using: `ImGui::SetNextWindowDockID(1, ImGuiCond_Once);` I am able to have the windows dock correctly on first run AND on successive runs **they are not undocked** and hovering with the same...

There is an option I have found: **cmake.buildBeforeRun** This takes me half way there, I now set a launch target which is guaranteed to be built when I launch. Problem...