Matteo Moscheni

Results 5 issues of Matteo Moscheni

Dear Raysect team, currently rays fired by observers are of rectilinear trajectory, which could potentially be reflected/scattered by material surfaces (call it "superficial scattering"). Adding "volumetric scattering", i.e. simulating non-rectilinear...

Dear Raysect team, currently Raysect provides a class to create an inhomogeneous radiation emitter, i.e. `InhomogeneousVolumeEmitter`. By relying on the linear attenuation law (Lambert-Beer), the integrated emission between two consecutive...

Dear Raysect team, we believe that a non-uniform/adaptive integration in `InhomogeneousVolumeEmitter` would be ideal to speed up the process. The leading idea would be to allow the user to define...

Dear CHERAB team, is there any interest in having a new mapper which, given a 2D function defined in the poloidal plane, maps such function in a 3D one which...

Hi there, many thanks as usual for the amazing work! Below is our idea of implementation of non-uniform smapling along the ray direction, alongside absorption and scattering. Changes to the...