Thijs Zumbrink
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Thijs Zumbrink
I noticed that all else being equal, the initial rotation of the SoftBody3D node matters too. As @viksl mentions, it doesn't happen in the editor. Running: Editor: Godot version: v4.1.3.stable.official...
 After upgrading from Godot 4.1.3 to 4.2.1, I noticed that the reproduction I posted above yields the expected (correct) result. See screenshot above. I...