LtJulius
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LtJulius
Yeah, sorry. ```c++ #include "SpirvCompiler.hpp" #include #include #include // glslang includes //#include #include #include // spirv includes //#include //#include //#include using namespace hg::engine::gfx::acc; using namespace hg; _STD atomic_uint_fast32_t hg::engine::gfx::acc::extern_compiler_ref_count {...
This seams only to happen, when I use the provided binaries of `main-tot` or distributed binaries of `vulkan sdk`. Using the "manually" compiled libraries to link seams to work just...