Lilly Rose Berner
Lilly Rose Berner
I realized my testing was flawed because I inserted the list of names into a collection that doesn't preserve order.
You're trying to run ModMenu for 1.20.5.
You're right, it is an empty string instead of null which is even more annoying to work with and should definitely be documented.
I do want that documented, yes. It allows people to write correct code that won't run into any errors for edge case streams.
I'm not assuming anything. I read the docs and the docs did not say that this field may not be a valid category / game. If this is an issue...
I assume just renaming it to `license` or `license.txt` might fix that. Could you tell me what Minecraft version and mod loader you use since this doesn't seem to happen...
Well I still can't get this to happen sadly. Could you try this build and see if it fixes it: https://github.com/LostLuma/Dynamic-FPS/actions/runs/9854586279 Find the Artifacts section, download `dynamic-fps-artifacts`, open it, then...
Awesome! I will include that in the next release then :)
This is also going to be implemented via #60 (and the accompanying frontend PR, once Myst opens it).
Thanks for the info, I ended up using the same system the existing API uses, it seemed pretty nice to me.