Nguyễn Đức Long
Nguyễn Đức Long
#### Issue ```ruby Course.joining{ enrollments.on(id == enrollments.course_id) }.where.has{ enrollments.progress == 100 } ``` will produce the following query: ```sql SELECT "courses".* FROM "courses" INNER JOIN "enrollments" ON "courses"."id" = "enrollments"."course_id"...
The validator should accept a block that yield dynamic value ```ruby validates :birthday, age: { over: -> { Setting['min_age'] }, under: -> (record) { record.settings['max_age'] } ```
### Description The `onClose` method is needed to close the toast prematurely. ### CodeSandbox/Snack link https://github.com/GeekyAnts/NativeBase/blob/6161d8814cee624f9856906f53f53a9508c55a55/src/components/composites/Toast/Toast.tsx#L222 ### Steps to reproduce _No response_ ### NativeBase Version 3.4.8 ### Platform - [...
This issue addresses the problem with the behaviour change concerning negative conditions on associations in PR #645. I will explain the background and the behaviour modification in #645, and its...
Apparently, `omniauth.params` and `omniauth.origin` existed for years, but they are not documented. This tripped me up for a while finding the solution to some problems. These should be documented.
Or do tiled deferred rendering...
`Texture2D.LoadImage` is somewhat slow for large textures (greater than 2K) and it blocks the Unity main thread for the duration between dozens of milliseconds to a hundred milliseconds when loading...
Currently, when loading a glTF file, glTFast will load all Unity assets (Textures, Materials, Meshes...) as defined in glTF file into memory. However, the library user might only care about...
This PR is a follow-up of #174 and it solves issue with anonymous class string. It doesn't avoid calling `to_s` completely, but only calls `to_s` when `allowed_classes` contains a string...
Even when connecting over 5GHz wifi, I experence lag and the android app would freeze after few seconds after connecting to StreamVR. I tested VRidge using USB cable before and...