Loco Neko
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Loco Neko
This is affecting me as well. Godot 4.2.1 on Linux, one add-on (Terrain 3D), and I get the Script Error / Parse Error. I can confirm my projects exports properly...
> Does it work if you use this instead? The first command imports resources, the second one exports the project with resources already imported beforehand: > > ``` > godot...