Logan

Results 25 comments of Logan

Confirmed in Eco 6.30.0 & Reforges 4.56.0

Hmm, that's weird, because it's still bugged for me, https://i.imgur.com/6FLQhEa.gif None of the other plugins I have to appear to be having similar problems.

This would require a rework of how we handle cosmetics in the backend, as currently, we have the item, we just send the packet to the user which slot it...

This has been partially implemented with enchants now being able to pass through. https://github.com/HibiscusMC/HMCCosmetics/commit/d1a35b721e891a9bb0ea8ff587be0c582e3b4c48

I can definitely look into figuring that out in PlayerAnimator. As for free movement while in the emote, that's something that will require reworking how it currently works.

That was more of a TODO comment in case I ever got around to that section of code again.

I just noticed that you also added "multiple cosmetics per slot". Do not continue to pile onto the same issue with completely different issues. Open a new issue. Furthermore, multiple...

I agree this would be a great addition to HMCC. I think implementing it into the current emote system might be best so that players can "emote" while an image...

This might be a good use for displays text entities.

> Rather than an emote, it could have a different name? Maybe being called an icon? I was thinking it could be used with an emote. So a player plays...