Littlemac123
Littlemac123
sunshine supports it, wii u moonlight currently does not
Yeah this just keeps happening randomly idk why
i cant get this to compile on arch steamOS ``` (127)(deck@steamdeck` tmp)$ git clone https://github.com/zevv/bucklespring && cd ./bucklespring/ Cloning into 'bucklespring'... remote: Enumerating objects: 1826, done. remote: Counting objects: 100%...
im very wrong, i was on 1.1.5 and i was even more wrong so my actual problem is its saving in .srm wile Real MelonDS uses .sav can we please...
[retroarch.log](https://github.com/user-attachments/files/16416456/retroarch.log) here it is, it randomly wanted to [libretro INFO] melonDS DS save subdirectory: "/home/little_mac/.config/retroarch/saves/melonDS DS" this is how i was confused, but all so this is a real bug...
Oh wait is this not the libretro flycast Oops do i need to go there im so sorry Edit: Nvm i see im in the right place :D WHEEEW
this is a good question but i really dont care about mac os, i do have a mac mini with mac os if u want me to try it but...
>RetroArch can't initialize OpenGL I can get openGL in the n64 core
Oh and all the ps1 emulatros can get openGL, its just flycast
i use this on a imac 2009 for its awesome performance on linuxmint.