Ethan Jones
Ethan Jones
I'd still imagine eExplosionSource would be useful to have in TakeDamageInfo for stuff like the Lua API, too. But I don't believe so. It just seems less expensive/more safer than...
I remember thinking about how cEntity::TakeDamage could take a class (DamageInfo) argument instead of having many arguments to create the DamageInfo, and fill in the blanks. If it works for...
Yes, This should be closed with #4501, I think
Hmm, okay. I think the only difference then is that I'm using the Slim Framework, maybe that is messing with it somehow? I just don't really know how to debug...
This is a duplicate of #134. Would be nice to see fixed