Alex Passera

Results 4 comments of Alex Passera

The interpolation of FOV is always wrong! Try to blend between two Vcams with different FOV; the values start to grow normally but do not reach the final weight and...

I think the error is inside here https://github.com/Unity-Technologies/com.unity.cinemachine/blob/ab6e86a781ab7d1f25472a1fbef7ec21cc87aeca/Runtime/Core/CameraState.cs#L432

https://user-images.githubusercontent.com/52554257/149371027-cdb79d42-e3eb-42f5-83dd-1df50d645784.mp4 One Vcam with FOV 50 and the other with FOV 60.

I really appreciate the fact that is an open package. I temporarily changed that function with this: static float InterpolateFOV(float fovA, float fovB, float dA, float dB, float t)\n {...