Jakub Hlusička
Jakub Hlusička
From the [Vulkan spec](https://www.khronos.org/registry/vulkan/specs/1.2-khr-extensions/html/chap44.html#_new_spir_v_capabilities_7): # VK_KHR_multiview This extension has the same goal as the OpenGL ES GL_OVR_multiview extension - it enables rendering to multiple “views” by recording a single set...
I can currently transpile GLSL to SPIR-V at runtime via: ``` rust let vs_spirv = glsl_to_spirv::compile(SHADER_VERTEX, ShaderType::Vertex) .expect("failed to transpile the vertex shader"); let fs_spirv = glsl_to_spirv::compile(SHADER_FRAGMENT, ShaderType::Fragment) .expect("failed to...
Functions such as `perlin5` would be very welcome.
## What Happened I used Mail 6.1.1 to send an e-mail with an attachment. The attachment shows up as included in Mail, but not other clients (only tested Thunderbird). When...
How would I create an input stream that reads data that is being played back by the default output device? I can only get rust-portaudio to work with my microphone....
Hello! I'd like to buy a UPS with power monitoring (in watts on the output sockets), but I can't figure out which ones support this feature. I was hoping it...
This is an improvement of PR #4. You can now do the following: ``` rust mopafy!(Constrained); ``` I had to rename `mopafy!(..., only core)` to `mopafy_only_core!(...)` and add a dependency...
The behavior should mimic the behavior of float4.
As discussed in [this PR](https://github.com/Limeth/obs-shaderfilter-plus/issues#pullrequestreview-550674449), it would be desirable to add a proper way to specify entry points for the vertex stage. The mentioned PR successfully shadows the definition of...
I am not entirely sure whether this is a bug or not, as [the spec](https://datatracker.ietf.org/doc/html/rfc8610#section-2.2.2) seems vague to me about the behavior of `/=` statements preceded by a `=` statement,...