LiliumAtratum
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2
issues of
LiliumAtratum
I am writing a SC2 bot written in C++. The bot is tested using the sc2 coordinator in a standard way (copied code from tutorials), except that it runs in...
Many abilities have some time requirements - e.g. cast-time and/or cooldown. Would it be possible to expose that information in the `AbilityData`? In my particular case: I am trying to...