Tomi Lähteenmäki
Tomi Lähteenmäki
That's good. Unfortunately I can't help much with Windows stuff so I'll edit the title to indicate that this is VS2019 specific issue and leave this open for now.
Comparing the output from AppVeyor build and what you had pasted above and I see the `compiler.version` is different. In AppVeyor it is `15` while you have `16`. Is it...
> hey, you need to select x64-Release and then, follow the intructions that are inside the readme for windows build. If one follows the instructions in readme shouldn't they choose...
> 1. I think this is the simplest. ... you need to install the dependent libraries in ... this may take about an hour. I have mixed feelings about this...
10 minutes is still reasonable and hopefully CI could get close to that so in that case vcpkg sounds better option.
> Thanks for the fix and review! > > This fixes the build error, but Start new game soft-hangs with audio still playing; not yet sure if this also has...
Probably also a JSON structure for server to return responses should be designed.
Yeah. I were just thinking that in case of response code is not `200`, server returns in the response a in a defined JSON blob (except when response code is...
Log file format itself: `[YYYY-MM-DD HH:MM:SS] ENDPOINT - HTTP_CODE: MESSAGE` - Time in UTC in case users are from multiple time zones. - Truncate the log file when program starts...
I think the issue is build configuration or Visual Studio in general. [x64 - vs2015 - __w64 can only be specified on int, long and pointer types](https://forums.wxwidgets.org/viewtopic.php?t=46206) [New to wxWidgets...