Libor Batek
Libor Batek
@BigRoy maybe silly question, how this PR adhere to the new publisher in maya? all good?!
@tokejepsen @Allan-I is not working at YNPUT anymore so I guess you have to dig into it... you wont get any answer I guess
I did try both cases putting ```Look``` instance into ```RenderMain``` and next to it and gives no warning at all :) just publishes ok in both cases. But I think...
@antirotor did test it in latest develop and works normally without any glitch! 
> Thanks @LiborBatek that does make sense. > > Can you do the same but remove Z and uv AOVs and add a specular AOV (something that is known to...
So when tested with ```RGB``` aovs only, in my case: ```beauty```, ```specular```, ```diffuse```, ```albedo``` it worked and DL Publish Job finnishes ok... here is the DL publish job log: [DL-Job_2025-06-12_15-10-22_684ad1becd43efa5fb8d89ef.txt](https://github.com/user-attachments/files/20709658/DL-Job_2025-06-12_15-10-22_684ad1becd43efa5fb8d89ef.txt)
Im experiencing errors when having enabled OIIO Transcode even tho its not directly related to this PR Im not able to test atm (as I guess OIIO Transcode should be...
I have successfully tested using `maya` and `ID` `P` `Z` AOVs which contains no RGB but Y or other value based data. No failure whatsoever. Also got reviewables too... Here...
And also when using `Tray Publisher` and image seq with non RGB data works fine and without a glitch... So the PR so far LGTM. maybe @MustafaJafar could test it...
Did create Render Publish Instance for my shot ```sh020``` and got the Publish Instance with name ```renderAnimationMain```  Is that supposed to be like that? I guess it should contain...