Li-Jiren
Li-Jiren
[❔ other question] How to trace the true value of rays emitted from a bitmap projector in the camera
Hi @njroussel, Thank you for your reply! I'm not sure what do you mean by 'input image', is it the pattern image? I didn't use other images, and the object...
[❔ other question] How to trace the true value of rays emitted from a bitmap projector in the camera
Hi @njroussel, I'm sorry, I made a mistake. I don't really need it to be perpendicular. Something like this also works for me: ![891dfade13d26e198672afc76fda8e2](https://user-images.githubusercontent.com/56675117/177187019-d1c7efab-ae88-4709-ab31-b731db700942.jpg) But I guess I still need...
[❔ other question] How to trace the true value of rays emitted from a bitmap projector in the camera
Hi @njroussel, Sorry for bothering you again but could you please give me some specific advice about how to trace the true value of a light source? (Or besides using...
[❔ other question] How to trace the true value of rays emitted from a bitmap projector in the camera
Hi @Speierers, I see, so I need to put my pattern in the scene space (and between the object and the projector point) as a texture instead of a projector....
[❔ other question] How to trace the true value of rays emitted from a bitmap projector in the camera
Hi @Speierers, I encountered a small problem, maybe it is a bug. When trace the direction between different points on the object and the projector point, some of the directions...
已经解决了,不好意思
我是label图片用错了,应该用灰度图而不是这种彩色的可视化label,换成灰度图就解决了
[❔ other question] How to trace the true value of rays emitted from a bitmap projector in the camera
Hi @Speierers, I was using `si.spawn_ray_to (projector point)` to create the rays and then use `scene.ray_intersect(these rays)` to get the intersections of these rays on the pattern texture rectangle. (I...