LexManos
LexManos
Correct this is stalling because it doesnt actually do what the guy wants. Which library needs bumping?
The better option, since we have to rebuild the installers anyways, is to rebuild them to just specify the correct compression level. It's already been fixed ij modernnversions it's just...
https://github.com/MinecraftForge/JarSplitter/pull/2 https://github.com/MinecraftForge/ForgeAutoRenamingTool/commit/f298a566099cd01b70e1976c5ce09cdd2dfff12d Its a matter of 'fixing' the things that have hash issues.
Honestly I don't want to include this because knowing when things are going wrong is important. This whole issue is that a somewhat common Linux library has a behavioral bug...
Okay an update on this. Regarding this PR: It is not complete, it only disables the one check for newly added files. It doesn't bypass the check for existing files....
This is on the back burner as its not a super critical error for already stated reasons. Wanted to give an update. I've gone down the deep rabbit hole that...
If that's the case then my answer is what it has been for a while. You have the tools/ability in place already to work around this issue on your end....
I understand that, I've done the research needed to find the Zlib/Zlib-ng's stance on it. Which is completely understandable. It'll be addressed *eventually*. I am not willing to completely throw...
I'm pretty sure this isn't the complete lighting pipeline, its the bulk of the rendering changes in forge. Like the annoying consumer stuff.
Hello, I have run into a related issue so adding my support for an option to deactivate this automatic sourceset system. Ideally we would also be able to expand this...