lvalque
lvalque
/force-build:v2
/build:v3
/force-build:v3
The `interpolated_corrected_curvatures` function called by `adaptive_sizing_filed` uses square roots and trigonometric functions, which makes it incompatible with EPECK. Am I missing something?
./build:v1
./build:v2
Review on the feature results: - cite: Khaled Mamou. “Volumetric Hierarchical Approximate Convex Decomposition”. In Game Engine Gems 3, A K Peters, 2016, pp. 141–158. (It would be usefull if...
do you suggest to create a new function `apply_iterative_snap_rounding()` or simply to rename the parameter `do_snap` to `apply_iterative_snap_rounding` ?
/build:v0
/force-build:v0