Benjamin Sutas

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hmm yeah i don't see any reason why it wouldn't work then. although i'm still puzzled why the amd/ati drivers are in the minidump call stack, as that implies the...

I recall on my old laptop, there was also an nvidia setting for forcing the GPU. I really don't trust Windows to enforce it, so could you try this option...

in fact can you 1. set it to `High-performance NVIDIA processor` 1. retry the game if that doesn't work (it still crashes) then can you: 1. then run `dxdiag` command?...

You could generalise this with #2429 by defining a "UI layer" or "UI bounding box" that is where all the UI controls/windows are placed and rendered by default. This would...

> Yes but the bounding box approach might mean you can't drag windows manually outside the bounding box, even if you want it. Sure, only use that bounding box to...

I think it would require new save format, right? To be able to save (in both sc5 and sv5) the specific ai objects. As well as landscape editor work to...

tested this on latest master, it crashes in `OpenLoco::Vehicles::OrderManager::shiftOrdersRight()` its an out of bounds memory access, looks like it's caused from stack corruption. in the frame of the calling function,...