C.Lee Taylor
C.Lee Taylor
Extending this idea a little further, but might be a pro user, expose a HID service, with the text info on what device the gamepad is paired with, something like...
I was poking at the [T-vK/ESP32-BLE-Keyboard](https://github.com/T-vK/ESP32-BLE-Keyboard) and saw that it supports both libs with ```#if``` defines, like - https://github.com/T-vK/ESP32-BLE-Keyboard/blob/f8dd4852113a722a6b8dc8af987e94cf84d73ad5/BleKeyboard.cpp#L3. I was thinking possibly three branchs, like main that supports both...
I did a bit of hacking and have a little bit of working code, if you want to poke at it some more and get it working - https://github.com/LeeNX/ESP32-BLE-Gamepad/commit/51d67dedb114ddbe915b903905807264170c86fd#diff-e0dc9cb579362b38ea3fe22181e36952e3c4206fa5f695f200eac8294c2a9c01R8
Run into some problems too. If I use key auth, then I get Fault: Without keys, only sessions auth, then I get return getattr(self, method_name)(self._build_eval_list(method_name, args)) TypeError: _build_eval_list() takes exactly...
Thanks @lemmingDev , still a work in progress. Seems my initial testing was flawed and still need some work. I was hoping that we could do the ```#define USE_NIMBLE``` in...
> Any progress on this? Sadly no. Been poking at adding charge status, but failing at that too.
Could look at using an idea of https://github.com/lemmingDev/ESP32-BLE-Gamepad/issues/111, but I think it's a hack and more than likely not going to work long run. I think the correct way to...
Is there or do you have a public copy of the Unity App? I have seen, but never used the following - https://www.hackster.io/chuartdo/ble-haptic-dual-joystick-controller-31c2c2. I think it's basic serial.
Not use that the Oculus has BLE support - https://stackoverflow.com/questions/51320721/ble-and-bluetooth-gamepad-options-for-oculus Looks like only Bluetooth v3, but can't confirm this. I was looking and thinking maybe you don't have admin/root access?...
Testing with a BLE keyboard or mouse would be a good test.