Beep Boop!

Results 25 issues of Beep Boop!

Make AttackableUnit, SpellMissile, NeutralCamp implement INetObject instead of Target --- Beep, boop, I'm [a bot](https://github.com/LeagueSandbox/IssueBot)! This issue was created by `@AtillaBosma` in `#development`.

Start using jwt.io to save users

Installation changed and adding game factory to project structure

Refactor `GameFactory.js` into some more sensible format. This means remove duplicate code, use mappings, extract code to functions, make it modular, etc

Stack including VueJS, Typescript, Electron and Socket.io --- Beep, boop, I'm [a bot](https://github.com/LeagueSandbox/IssueBot)! This issue was created by `@Neekhaulas` in `#lobby`.

Build a basic package downloader that can be used with the `lspm://` protocol. At first it should download the package and download dependencies. --- Beep, boop, I'm [a bot](https://github.com/LeagueSandbox/IssueBot)! This...

Webp is a more efficient format than jpgs, pngs or gifs, so it's preferred over those. Downside is that most image handling software don't yet support `webp` format natively ---...

See Title. Currently, TakeDamage takes four arguments (a float, a DamageType enum, a DamageSource enum, and a bool that determines if the damage is a critical hit) that could easily...

Clarity only restores mana to the allied champion with the lowest percentage of Mana, rather than restoring Mana to all allied champions in range. This should be fixed --- Beep,...

E-easy