LeHerosInconnu
LeHerosInconnu
Hello @Laserlicht, > With the "right" setting, the right-click information window no longer works on the adventure map area. > right should work again Yes, everything works fine. > >...
Hello @Laserlicht, > @LeHerosInconnu > > > Compared to the "left" setting, the "right" setting does not seem to take into account a distance covered by the mouse cursor before...
Hello @zenseii, It seems that you have found time to report some bugs. :) This one has been on my list for a long time. I have not yet taken...
@zenseii. > I had a couple of bugs lying around that I hadn't checked properly if and if they'd been reported, and @ihhub gave me the go to post them...
Hello @idshibanov, > @LeHerosInconnu I tested a fix for this issue. While it covered your particular scenario I'm still not quite satisfied with the solution. When I replaced slow archers...
Hello @oleg-derevenetz, > Hi @LeHerosInconnu can you please explain in more detail what is exactly incorrect here? It gives the impression that the whirlpool is not centered. Similar issues: https://github.com/ihhub/fheroes2/issues/4390,...
Hello @oleg-derevenetz, > While I see that in #4390 adventure map is centered after the dialog window is closed, but, honestly, I am not able to notice what's exactly wrong...
Hello @Branikolog and @ihhub, There is this strange way of working in the original game for several types of places that is a bit different from the way other similar...
Hello @ihhub, > Magellan's Map object works exactly the same way. This is different. The Magellan's Map object removes the fog of war for the entire sea portion of the...
@Branikolog and @ihhub, Basically, the Arena is just either a Mercenary Camp, a Fort, or Standing Stones, at the player's choice. I don't see why it should be limited to...