Leo Developer
Leo Developer
Setting max_memory to None will now use the default lua allocator. Also added documentation for `set_max_memory()` and `max_memory`. `set_max_memory()` also a strict option now, which will raise an exception if...
Just tested running LuaJIT 2.1.0-beta3 and it works on 64bit. 🤷 Following is a patch that disallows LuaJIT on 64bit, if needed: ```patch diff --git a/lupa/lua.pxd b/lupa/lua.pxd index 35d4b6e15a4fc18e3deb20353be72cae4ebaee86..72cdce030bfaf13db38af6d97aed66c85f55eacf 100644...
Added `memory_used`
Unable to reproduce the test failure locally but I think that should've fixed it.
I am getting no more test failures locally (running with 53 and 54)
Test failure seems unrelated and can't reproduce
I'm a Cython noob, so no idea how to fix this 🤷 ```cython Error compiling Cython file: ------------------------------------------------------------ ... cdef bytes _source_encoding cdef object _attribute_filter cdef object _attribute_getter cdef object...
All test succeeding locally now! 🎉
A few return types have to be updated to PermissibleGuildChannel: - `hikari.Guild.get_channel()` - `hikari.Guild.get_channels()` - `hikari.GuildChannelEvent.get_channel()` - `hikari.GuildMessageCreateEvent.get_channel()`, `hikari.GuildMessageUpdateEvent.get_channel()`, `hikari.GuildMessageDeleteEvent.get_channel()` (not sure about these, but they use cache.get_guild_channel which returns...
Working in production without issues. Working on the formalities now. 👍