Nebulous

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Also interested in this, just found out it's not supported.

Works fine on URP/built-in, would be great to get it on HDRP since that's the render pipeline most archviz and high-end graphics use which would be helpful since we'd be...

I changed URP shadergraph target to HDRP and it works. But yeah I wish there was something for HDRP by default.

Same here lol. Struggled for almost an hour until I figured out it's not packing the alpha channel correctly :/

> As Luke said on Discord their new implementation is Server Authoritive, i managed to get them working too, but i used Rpc's to call the values. This is a...

My game is client-sided but I'm now facing this issue as well. And It'll be problematic to switch to server authoritative due to lag issues. Especially since NGO doesn't have...

@Verasl This is still broken -- anyone downloading the demo wouldn't be able to run it.