Larpoux
Larpoux
@patelnirav48 : I found a bug in iOS code which can explain the problems you have to select your input Audio Device. I will release a new version with this...
@davidmarogy : I would like very much to do something like this : The App will define an audio string composed of several audio nodes. For example Read-From-Stream -> mixer...
I haven't looked very much to this issue. Flutter Sound uses a very classical library : Howler. Howler itself just calls regular Web Audio library. The Web Audio library is...
Too many problems with 'resetPlugin'. Someone should remove this bad hack, and do something better to solve the hot-reload crashes. I am really not happy with this dirty hack. Better...
Here some informations on 'resetPlugin' for contributors wanting to clean things. The problem occurs when we do a hot-reload : the dart appli is reinitialized but the native code does...
I don't really understand what the reason of this issue is. The major (only) change done on 9.1 for Flutter web is that the libraries are dynamically, loaded from the...
I think the problem is because two different libraries are loaded. Please check that you don't include/import/require anymore any Flutter Sound and Howler libraries in your index.html. And tell us...
Do you know if firebase depends on the Howler library?
I am going to work on this issue during the next few days. (today and probably tomorrow i don't have access to my computer)
Yes, this exception is really not clear. I suggest to do two things : - A clear error message when the URI is not valid - Implement a verb 'startPlayerFromAsset()'...