Larpoux
Larpoux
Do you use `audioplayers` to play your data ? Be aware that Flutter Sound is actually only: - monophony (not stereo) - INT16
> (enable 1, outf< 2 ch, 0 Hz, Float32, non-inter> inf< 2 ch, 0 Hz, Float32, non-inter>) Flutter Sound is mono and int16
And little Endian
For your info: I am currently working on a new project : Taudio. This project is everything about the W3C Web Audio API recommandation. It is supposed to replace one...
Perhaps you can look to [the audio_session plugin](https://pub.dev/packages/audio_session).
This is strange. This should work on Android. But note 2 points: - The function does not work correctly on Flutter Web because the pitch is altered - StartPlayerFromTrack is...
Yes, you can do that with Flutter Sound V6. Of course, do not playback to the loudspeaker, you will have a very unpleasant Larsen effect. Just - Call `startPlayerFromStream()` -...
If you do not want to fight with the back-pressure mechanism, you can use the Stream option (and not the `feed` verb) for your playback. It means that you will...
I recommend you to look to the two very simple examples : - Record to Stream - Playback from stream without back pressure You just want to plug the former...
Perhaps you could try to give `foodStreamController.sink` (from flutter_sound_player.dart) to `StartRecorder()`. I am not sure that it will work, but if it does, you will not need to manage your...