Lake

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As of today, we've discovered that some lines are also being ended with CR. Detection and fixes are being adjusted accordingly: 02c6d84 ![image](https://user-images.githubusercontent.com/13769484/147985018-6fbca41f-7360-4c7b-8d7f-33dc84a06fd2.png)

Got another report of this via Discord following the aforementioned patch. Will move on to regex message screening/detection in an attempt to resolve this. ![image](https://user-images.githubusercontent.com/13769484/150224948-e25544c1-159b-4c84-8acf-65730952f817.png)

Will add some tests for this in the next rc build.

Can you grab any logs with debug-mode turned on when the "buffering" issue happens? Edit: Logs were sent to me via Discord, here's the highlight: ![image](https://user-images.githubusercontent.com/13769484/147985079-d2d2df34-1393-49d7-8c24-078f0904c9c0.png) This would link this...

Have yet to encounter any more of the buffering issue, but I did manage to catch a message not going through at all. I will look into the current logs/detection...

If this is add-on related, there may not be a way to make your configuration fully compatible for Dishorde at the moment. One thing you could try is resetting the...

Still looking into this -- we just got another report of the same issue in via the support server.

Has anyone encountered this before alpha 20? I will be testing today to see if we can narrow it down to the latest major version of the game.

I have successfully reproduced the issue as seen here (The "undefined" is a result of my tinkering): ![image](https://user-images.githubusercontent.com/13769484/147696078-0f4e3404-790b-4880-91f8-439936f67132.png)

Interesting -- is it always in sets of four like this?