LagoLunatic

Results 54 issues of LagoLunatic

The [enemy types logic file](https://github.com/LagoLunatic/wwrando/blob/master/data/enemy_types.txt) needs to be completed, including all information about each enemy species that the enemy randomizer needs to know how to place them.

enemy-rando

The [enemy locations logic file](https://github.com/LagoLunatic/wwrando/blob/master/logic/enemy_locations.txt) needs to be completed, including the following for every room/group in the game that has randomizable enemies: * The item requirements needed to defeat all...

enemy-rando

Many rooms make use of enemy switch parameters to control how you progress in the room. For example, spawning a chest when a specific enemy dies by having the chest...

enemy-rando

Many vanilla enemies weren't properly coded to handle situations they're never placed in for the vanilla game. This can often result in becoming unkillable, and if killing the enemy is...

bug
enemy-rando

Wizzrobes have a lot of hardcoded checks on if the stage they're in is "kazeMB". These all need to be removed or changed as they prevent non-miniboss wizzrobes from spawning...

bug
enemy-rando

Once enemy randomizer is always beatable, it should also have some system to balance enemy difficulty across rooms, not just whether they're beatable. For example, each enemy type could be...

enhancement
enemy-rando

Enemy rando sometimes places several spawners in a single room, which can result in dozens of the same enemy attacking you at once, e.g. Octorok spawners. This can be too...

enemy-rando

Known to happen in room 00-10-1B. The event's palette (for Death) needs to load at index B to avoid overlapping the warp point's palette, which is hardcoded to always load...

bug

- [ ] Player palette randomizer. Manually make a bunch of good-looking palettes for each player, and select one randomly when randomizing. - [x] Player sprite randomizer should be split...

enhancement

I believe this line was missed in PR #5. Newlines still didn't work for me after that PR - but if this line is changed as well, then they do...