Requiem
Requiem copied to clipboard
Revamps Minecraft's vanilla death experience and adds various related mechanics.
What if you could try to capture player souls? the FOV could go down as the player is being captured, alerting them. Also, it would have to be nearly impossible...
one causes you to start looking for an undead body to possess if you die with a death protection poppet in your inventory another is that when you go into...
i think that should be fixed because it makes no sense the entity itself can fight back if you atack and you cant also atack while possesing the same entity
Edit: my mistake, other issue is still there To replicate, posses any passive mob. You aren't attacked for rubbing up to other mobs
This might be a nightmare on the code side of things, but it feels weird to become a full player when cured as a baby zombie. When you cure yourself...
In multiplayer (as of alpha 12), there were a few bugs and glitches: -Horses that are possessed cannot jump with saddles on, even when they have someone riding them. -Movement...
I've noticed that a lot of mobs don't have accurate movement speeds when the player possesses them, turtles on land is one example of this, or foxes when they're scared....
Until I make custom particles, there really shouldn't be causing particle effects.
When possessing a mob while playing in a pack with both Age of Exile and Requiem, you can't get experience for Age of Exile from kills, even with Humanity enchants,...
- [x] So you know the ability to place hoppers onto chest by shift right clicking, turns out you can't do that with requiem + pandemonium (have not tested just...